Skip to main content

Home/ Literacy with ICT/ Group items tagged digital tools

Rss Feed Group items tagged

1More

How will iPad picture books affect young reader's literacy? | The Digital Media Diet - 13 views

  •  
    "I have been thinking a lot about the topic of literacy as I review iPad books at Digital Storytime. As the mother of a preschooler who is just now learning to read, the idea of digital books both delights and terrifies me. When I first read an iPad book to my son, back in April of 2010, I had a sick feeling in the pit of my stomach. What did these new picture books, with their instant appeal, mean for print books and more importantly, for reading as a pastime? Would my son 'read' or would he instead be distracted by books he could passively watch, or even worse, books that were more like toys and less like educational tools for literacy?"
1More

Two Techie Teachers: Digital Interactive Notebooks: Spruce Up Your Literacy Instruction - 2 views

  •  
    "If there is one digital tool that's become our go-to this school year, it's been Book Creator.  Last summer we were researching ways to incorporate digital interactive notebooks into our literacy blocks.  All of our research kept pointing us back to Book Creator!"
1More

3 Ways Game-Based Learning Can Boost Math Skills | EdTech Magazine - 0 views

  •  
    "Games can be a great tool for teaching students about complex topics like digital citizenship, politics and even science. With about 47 percent of kids aged 4 to 13 playing digital games every day, game-based learning is poised to further engage children in the classroom. One classroom in Tampa, Fla., has discovered that digital games can help some children with mathematics. Gregory Smith, a fifth-grade teacher in Hillsborough County, tells Education Week that after incorporating math-strategy games - think word problems with corresponding interactive elements - his students' math-skills scores went from an average of 49 percent to 83 percent. The students themselves also reported more enjoyment from math."
1More

10 Ways to Harness the Power of the Chat Function in Middle and High School | Edutopia - 0 views

  •  
    "With the prospect of returning to face-to-face instruction or hybrid constructions, what can we learn that works in our digital spaces that can readily transfer to our in-person classrooms? How do teachers motivate students to share ideas and risk "being wrong" in the digital space or the public space of the in-person classroom? How can we catch that lightning in a bottle? Well, there is the chat function built into many of the digital tools we use. There is power in the chat that can be intentionally put to use now and in the future."
1More

Leveraging Next-Gen Tools for Education 4.0  * TechNotes Blog - 1 views

  •  
    "Education 4.0 reflects the digital transformation sweeping across various sectors, mirroring the advancements in Industry 4.0. It advocates for a student-centric learning environment, utilizing AI, machine learning, and digital platforms to craft personalized and interactive educational experiences. The goal is to prepare students for a future dominated by digital proficiency and innovation."
1More

What do people learn from using digital fabrication tools? | FabLearn Fellows - 2 views

  •  
    "In response to the question of what one actually learns from 3D printing, I thought more deeply about the work we do in our school. While I know conceiving an idea and shepherding it into a tangible form is significant, it is important to be able to articulate its value within an educational setting. It's also important to reveal the many stages in digital fabrication, especially illuminating the often hidden design process where much of the learning takes place."
1More

5 Tools for Helping Students Find Creative Commons Images - 5 views

  •  
    "Photos, logos, graphics and images are an important part of any multimedia creation that students produce. A few well placed, high quality images can transform class work from amateur to spectacularly professional. So, unless you plan on taking your own photographs or creating your own artwork, finding legitimate Creative Commons images is an essential digital skill. To help students (and teachers) navigate and understand the often confusing space that is digital copyright, here are five tools that we recommend using to to search, reference, attribute and download Creative Commons images."
1More

The Tech Behind Your Favorite Comic Books | PCMag.com - 1 views

  •  
    "Stan Lee, Jack Kirby, Bill Finger, Bob Kane, Joe Simon, Steve Ditko, Jerry Siegel, Joe Shuster, and dozens of other Golden and Silver Age visionaries produced superhero, romance, western, horror, and crime comics using the craftsman's tools of their day: paper, typewriters, pencils, brushes, inks, and dyes. From the 1930s until roughly the mid-1990s, comic books were produced almost entirely in this fashion, with a few digital blips along the way. But as electronic tools became increasingly affordable and powerful, the comic book creation process shifted from an analog process to a digital one. In contemporary times, there's a good chance that no aspect of your favorite title is physical until finished pages start rolling off a printing press."
1More

The Innovative Educator: Cell Phones in the Classroom: Distraction or Undervalued Teach... - 5 views

  •  
    "While some educators see cell phones and digital devices as distractions and sources of attention deficit, others say these are wonderful, undervalued teaching tools. Do we need to suppress the use of cell phones in classrooms or bring today's teachers up to speed on how to teach with this new tool?"
1More

32 iPad Apps For Better Writing - 5 views

  •  
    "Today's writers benefit from an incredible assortment of digital tools from which they can draw inspiration and productivity. Although some writers prefer to stick to old-fashioned pen and paper or even typewriters, there's a vast population of others that are happy to take advantage of all the new tools out there. Some of the brightest of these tools can be found on the Apple iPad, and we've highlighted 32 of them here. Whether you're looking for a place to scribble ideas, organize plotlines, or just find your zen before sitting down to write, these apps have got you covered."
1More

Know Students Better: 15 Tools for Formative Assessment - Learning in Hand - 7 views

  •  
    "When teachers know their students well, they can build strong connections that lead to better learning. Knowing students' interests, strengths, and weaknesses help teachers tailor learning experiences for their students. Formative assessment is how teachers collect information about what students know, don't know, and want to learn. Formative assessment takes many forms, including exit tickets, discussions, games, and quizzes. These kinds of informal assessments can also help teachers get to know their students as learners and as people. There is a very wide variety of digital formative assessment tools that can be used for free (often charging for extra features). I've written a little about 15 of them below. Most of these tools work with any web browser, so they are great for laptops, computer labs, iPads, Chromebooks, tablets, and smartphones."
1More

5 Powerful Tools For Classroom Document Sharing - Edudemic - 5 views

  •  
    "Having a digital classroom means a few different things: 1. You have less stacks of paper 2. It is (generally) easier to keep track of student work 3. "The dog ate my homework" isn't a viable excuse anymore 4. Note taking needs to take a new form 5. You need another method of sharing work that doesn't involve handing papers from one person to another Clearly, number 5 on this list is the one that will cause you the most thought these days, unless your dog is into eating computers - and then you have a bigger problem on your hands. Lots of things need to be shared. Students need to hand in their work, teachers need to offer feedback on said work, students need to share their collaborative work, and teachers need to share classroom information and tools of all variety. Luckily, there are tons of different tools out there that can enable you to share nearly any type of file (from .doc/.docx and .ppt to .mov, .mp3/4 , .zip and more!). There's a lot of info out there on different cloud storage services - which are a great way to share files - but many of these are business focused and not as classroom friendly. We've put together a short list of some of our favorite methods of file sharing so that you, your colleagues, and your students can spend more time on the good stuff and less time trying to figure out how to get the information to one another."
1More

3 things every teacher should be doing with web 2.0 tools - 15 views

  •  
    "Web 2.0 technology - the free digital tools that empower all users to create and share - has changed the way the world operates. In the hands of educators, it can become a powerful catalyst for changing the way students learn."
1More

How to Use Apple's Screen Time Controls on iOS 12 | WIRED - 1 views

  •  
    "THE ARRIVAL OF iOS 12 means you can now use Apple's long-awaited suite of Screen Time tools. The new features, which appear under Settings > Screen Time, are designed to give you a better idea of how you're spending time on your phone and limit the time you spend on certain apps. It's all part of a greater push by tech companies to mitigate the ways personal devices are engineered to be addictive, by creating all kinds of new "digital wellness" features. Similar features showed up on Facebook and Instagram this summer, and Android's own set of screen time tools are currently in beta on Android Pie. Looking to use your phone less? Scroll down-mindfully and purposefully!-to find out how to get the most out of Apple's Screen Time tools."
1More

The School Librarian: Your Ultimate Digital Resource - Educational Leadership - 1 views

  •  
    "Consider the following scenarios: Laurie's school is trying to individualize students' learning experiences. As a 9th grade social studies teacher, Laurie is expected to use her school's learning management system to provide texts at multiple reading levels for her units so every student can read at their level. In one corner of an elementary school library are tables with lots of "gadgets" and a sign reading "Welcome to Our Makerspace!" Fazil, a 3rd grade teacher, is curious about this area and how it can be used to support his curricular goals. Guidance counselor Shonna is concerned that Maria, a 10th grader, is using Instagram in ways that might be damaging to her in the future. But Shonna doesn't feel she has the knowledge or experience to guide Maria in using social networking tools. In these instances, a school librarian would likely have the expertise to help a teacher use technology more advantageously. As expectations for classroom teachers to use-and understand-technology tools grow, the need for assistance in using these tools effectively is growing as well. Teachers don't always realize that one powerful source of such assistance is a school-based librarian. So, as a technology director who often sees good librarian-teacher collaboration, I want to highlight how powerful that assistance can be."
1More

20 Essential Apps And Websites For Digital Nomads - 3 views

  •  
    "Living a life of perpetual travel is pretty exciting - new destinations, new cultures and new incredible people to meet and hang out with! However, working on the road can get pretty hectic at times. As a digital nomad I have found myself in rather awkward situations a lot - from missed deadlines due to incorrect time zone conversion to a nearly missed plane when I forgot to print out my booking and confused the time (I did catch that plane though!). Being your own boss is equally awesome and hellish. Juggling numerous tasks at once and getting things done super-fast with a terrible wi-fi connection requirea killer organizational skills and zen-like concentration. Try using the next 20 websites and apps to make your life as a digital nomad easier, less stressful and even more exciting!"
1More

Buy negative google reviews-Reviews will be ⭐ star... - 0 views

  •  
    Buy Negative Google Reviews In today's digital world, online review play a crucial role in shaping consumer decisions. Positive reviews can help businesses attract new customers and build a solid reputation, while negative reviews can have the opposite effect, potentially driving potential clients away. In an attempt to combat this, some businesses have resorted to unethical practices, such as buying negative Google reviews for their competitors. This devious strategy aims to tarnish a competitor's reputation and gain an unfair advantage in the market. In this article, we will delve into the controversial practice of buying negative Google reviews, exploring its implications for businesses and consumers alike, and discussing the ethical concerns surrounding this nefarious tactic. What are negative Google reviews? In today's digital age, online review have become an integral part of our decision-making process. Whether we're searching for a local restaurant, a reputable plumbing service, or a new product to buy, we often turn to platforms like Google to read what others have said about their experiences. Positive reviews reassure us, while negative ones raise concerns and prompt us to reconsider our options. Negative Google reviews are user-generated testimonials that reflect a poor experience or dissatisfaction with a particular business or service. These reviews typically express frustration, disappointment, or anger towards the company, its products, or its customer service. While some negative reviews are constructive and provide genuine feedback, others may be exaggerated or even fabricated. To understand negative Google reviews, it is important to recognize that they serve multiple purposes. First and foremost, they offer a means for customers to voice their opinions and share their experiences with others. For many people, leaving a negative review can be a form of catharsis or a way to warn others of potential pitfalls. It also holds businesses ac
1More

Four Tools to Merge the Digital and Physical in Your Maker Classroom | EdSurge News - 2 views

  •  
    "There are several evolving spaces in which we are seeing the blending of the digital and physical successfully fostering critical thinking, communication, collaboration and creativity."
54More

The Code of Best Practices in Fair Use for Media Literacy Education -- Publications --... - 7 views

  • Fair use is the right to use copyrighted material without permission or payment under some circumstances—especially when the cultural or social benefits of the use are predominant.
  • This guide identifies five principles that represent the media literacy education community’s current consensus about acceptable practices for the fair use of copyrighted materials
  • This code of best practices does not tell you the limits of fair use rights.
  • ...51 more annotations...
  • Media literacy is the capacity to access, analyze, evaluate, and communicate messages in a wide variety of forms. This expanded conceptualization of literacy responds to the demands of cultural participation in the twenty-first century.
  • Media literacy education helps people of all ages to be critical thinkers, effective communicators, and active citizens.
  • Rather than transforming the media material in question, they use that content for essentially the same purposes for which it originally was intended—to instruct or to entertain.
  • four types of considerations mentioned in the law: the nature of the use, the nature of the work used, the extent of the use, and its economic effect (the so-called "four factors").
  • this guide addresses another set of issues: the transformative uses of copyright materials in media literacy education that can flourish only with a robust understanding of fair use
  • Lack of clarity reduces learning and limits the ability to use digital tools. Some educators close their classroom doors and hide what they fear is infringement; others hyper-comply with imagined rules that are far stricter than the law requires, limiting the effectiveness of their teaching and their students’ learning.
  • However, there have been no important court decisions—in fact, very few decisions of any kind—that actually interpret and apply the doctrine in an educational context.
  • But copying, quoting, and generally re-using existing cultural material can be, under some circumstances, a critically important part of generating new culture. In fact, the cultural value of copying is so well established that it is written into the social bargain at the heart of copyright law. The bargain is this: we as a society give limited property rights to creators to encourage them to produce culture; at the same time, we give other creators the chance to use that same copyrighted material, without permission or payment, in some circumstances. Without the second half of the bargain, we could all lose important new cultural work.
  • specific exemptions for teachers in Sections 110(1) and (2) of the Copyright Act (for "face-to-face" in the classroom and equivalent distance practices in distance education
  • In reviewing the history of fair use litigation, we find that judges return again and again to two key questions: • Did the unlicensed use "transform" the material taken from the copyrighted work by using it for a different purpose than that of the original, or did it just repeat the work for the same intent and value as the original? • Was the material taken appropriate in kind and amount, considering the nature of the copyrighted work and of the use?
  • Fair use is in wide and vigorous use today in many professional communities. For example, historians regularly quote both other historians’ writings and textual sources; filmmakers and visual artists use, reinterpret, and critique copyright material; while scholars illustrate cultural commentary with textual, visual, and musical examples.
  • Fair use is healthy and vigorous in daily broadcast television news, where references to popular films, classic TV programs, archival images, and popular songs are constant and routinely unlicensed.
  • many publications for educators reproduce the guidelines uncritically, presenting them as standards that must be adhered to in order to act lawfully.
  • Experts (often non-lawyers) give conference workshops for K–12 teachers, technology coordinators, and library or media specialists where these guidelines and similar sets of purported rules are presented with rigid, official-looking tables and charts.
  • this is an area in which educators themselves should be leaders rather than followers. Often, they can assert their own rights under fair use to make these decisions on their own, without approval.
  • ducators should share their knowledge of fair use rights with library and media specialists, technology specialists, and other school leaders to assure that their fair use rights are put into institutional practice.
  • Through its five principles, this code of best practices identifies five sets of current practices in the use of copyrighted materials in media literacy education to which the doctrine of fair use clearly applies.
  • When students or educators use copyrighted materials in their own creative work outside of an educational context, they can rely on fair use guidelines created by other creator groups, including documentary filmmakers and online video producers.
  • In all cases, a digital copy is the same as a hard copy in terms of fair use
  • When a user’s copy was obtained illegally or in bad faith, that fact may affect fair use analysis.
  • Otherwise, of course, where a use is fair, it is irrelevant whether the source of the content in question was a recorded over-the-air broadcast, a teacher’s personal copy of a newspaper or a DVD, or a rented or borrowed piece of media.
  • The principles are all subject to a "rule of proportionality." Educators’ and students’ fair use rights extend to the portions of copyrighted works that they need to accomplish their educational goals
  • Educators use television news, advertising, movies, still images, newspaper and magazine articles, Web sites, video games, and other copyrighted material to build critical-thinking and communication skills.
  • nder fair use, educators using the concepts and techniques of media literacy can choose illustrative material from the full range of copyrighted sources and make them available to learners, in class, in workshops, in informal mentoring and teaching settings, and on school-related Web sites.
  • Whenever possible, educators should provide proper attribution and model citation practices that are appropriate to the form and context of use.
  • Where illustrative material is made available in digital formats, educators should provide reasonable protection against third-party access and downloads.
  • Teachers use copyrighted materials in the creation of lesson plans, materials, tool kits, and curricula in order to apply the principles of media literacy education and use digital technologies effectively in an educational context
  • Wherever possible, educators should provide attribution for quoted material, and of course they should use only what is necessary for the educational goal or purpose.
  • Educators using concepts and techniques of media literacy should be able to share effective examples of teaching about media and meaning with one another, including lessons and resource materials.
  • fair use applies to commercial materials as well as those produced outside the marketplace model.
  • curriculum developers should be especially careful to choose illustrations from copyrighted media that are necessary to meet the educational objectives of the lesson, using only what furthers the educational goal or purpose for which it is being made.
  • Curriculum developers should not rely on fair use when using copyrighted third-party images or texts to promote their materials
  • Students strengthen media literacy skills by creating messages and using such symbolic forms as language, images, sound, music, and digital media to express and share meaning. In learning to use video editing software and in creating remix videos, students learn how juxtaposition reshapes meaning. Students include excerpts from copyrighted material in their own creative work for many purposes, including for comment and criticism, for illustration, to stimulate public discussion, or in incidental or accidental ways
  • educators using concepts and techniques of media literacy should be free to enable learners to incorporate, modify, and re-present existing media objects in their own classroom work
  • Media production can foster and deepen awareness of the constructed nature of all media, one of the key concepts of media literacy. The basis for fair use here is embedded in good pedagogy.
  • Students’ use of copyrighted material should not be a substitute for creative effort
  • how their use of a copyrighted work repurposes or transforms the original
  • cannot rely on fair use when their goal is simply to establish a mood or convey an emotional tone, or when they employ popular songs simply to exploit their appeal and popularity.
  • Students should be encouraged to make their own careful assessments of fair use and should be reminded that attribution, in itself, does not convert an infringing use into a fair one.
  • Students who are expected to behave responsibly as media creators and who are encouraged to reach other people outside the classroom with their work learn most deeply.
  • . In some cases, widespread distribution of students’ work (via the Internet, for example) is appropriate. If student work that incorporates, modifies, and re-presents existing media content meets the transformativeness standard, it can be distributed to wide audiences under the doctrine of fair use.
  • educators should take the opportunity to model the real-world permissions process, with explicit emphasis not only on how that process works, but also on how it affects media making.
  • educators should explore with students the distinction between material that should be licensed, material that is in the public domain or otherwise openly available, and copyrighted material that is subject to fair use.
  • ethical obligation to provide proper attribution also should be examined
  • Most "copyright education" that educators and learners have encountered has been shaped by the concerns of commercial copyright holders, whose understandable concern about large-scale copyright piracy has caused them to equate any unlicensed use of copyrighted material with stealing
  • This code of best practices, by contrast, is shaped by educators for educators and the learners they serve, with the help of legal advisors. As an important first step in reclaiming their fair use rights, educators should employ this document to inform their own practices in the classroom and beyond.
  • Many school policies are based on so-called negotiated fair use guidelines, as discussed above. In their implementation of those guidelines, systems tend to confuse a limited "safe harbor" zone of absolute security with the entire range of possibility that fair use makes available.
  • Using an appropriate excerpt from copyrighted material to illustrate a key idea in the course of teaching is likely to be a fair use, for example.
  • Indeed, the Copyright Act itself makes it clear that educational uses will often be considered fair because they add important pedagogical value to referenced media objects
  • So if work is going to be shared widely, it is good to be able to rely on transformativeness.
  • We don’t know of any lawsuit actually brought by an American media company against an educator over the use of media in the educational process.
1More

Excellent Rubric for Using Digital Portfolios in Class ~ Educational Technology and Mob... - 3 views

  •  
    "Planning to integrate digital portfolios in your instruction? This list of tools is a good place to start with. It contains some useful web applications that you and your students can use to easily create e-portfolios. Using e-portfolios with your students has several educational pluses that include:"
« First ‹ Previous 61 - 80 of 464 Next › Last »
Showing 20 items per page